PES: Western Spaghetti Video
eithiriel @ September 28, 2008 # No Comment Yet
The Twisted Films of PES
eithiriel @ September 28, 2008 # No Comment Yet
The Twisted Films of PES
eithiriel @ July 27, 2008 # No Comment Yet
Little Big Planet is an upcoming puzzle platformer and world-creation video game for the PS3. Don’t Panic Online is offering a competition in which people can create and submit sackboys, or characters, for the game. The sackboy that is chosen will be added to the final version of LBP. To participate, just download the sackboy […]
eithiriel @ July 26, 2008 # No Comment Yet
Archan Nair is a digital artist, illustrator, and art director in New Delhi, India.
Archan Nair
eithiriel @ May 24, 2008 # One Comment
“Born in 1981, Johnny Cheuk is a graphic designer and illustrator based in Hong Kong. He started his career in 2001 after attaining the Diploma in Digital media from the Hong Kong Institute of Vocational Education. He likes using different materials to create artworks. He usually blends computer graphics with watercolor, pen and ink to […]
eithiriel @ May 21, 2008 # No Comment Yet
“In this tutorial you’ll start by taking a photograph of a tree, then trace its natural form and add your own creative touches to produce an eye-catching, contemporary illustration. You’ll use a range of Illustrator tools, including the freehand drawing tools, the shape tools and the Layers palette.”
Download to Tutorial
eithiriel @ May 21, 2008 # One Comment
Phantasm CS | Designer | Studio
“With such a range of Illustrator plug-ins on the market, it’s rare to come across one that excels to this extent.” - Digital Arts, June 2008
eithiriel @ May 21, 2008 # No Comment Yet
luther1000 is an artist on deviantArt.
luther1000
eithiriel @ May 4, 2008 # 2 Comments
Adam Woodhouse is a graphics design artist in the UK.
Adam Woodhouse
eithiriel @ April 26, 2008 # No Comment Yet
“As a person you can never stop learning and creating new ideas. Thus some of the work I am most proud of has come about through a bit of spare time and no real destination.”
Andrew S. Greig
eithiriel @ April 26, 2008 # No Comment Yet
“For my Graphic work I compile as much source material as possible in the form of textures , random marks and scribbles etc and scan it all, the primary image is drawn and also scanned. I then manipulate the constituent parts on the computer, I keep the amount of layers to a bare minimum so […]